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Project Title:
Google VR
Client:
Google Play Movies
Skills:
Art Direction, 3D Modeling and Texture Mapping, Staging and Lighting, Stereoscopic Rendering
Software:
Proprietary Google VR Engine, 3D Studio Max, Adobe Photoshop
Tasked with art direction and technical R&D of a 360° stereoscopic pre-rendered environment with a screen to view streaming video content in VR. Three distinct lighting conditions were developed: fully lit, dimmed and screen lit. Code sampled video frames during playback, averaging the hue/saturation/brightness from the video. As a result, screen content dynamically affected room lighting conditions. Senior management were extremely impressed with our work and comissioned additional environments.
Mood Board inspired by architect John Lautner
Rough sketch of floor plan proposal
Working out optimal eye position relative to virtual screen
Notes on the initial environment layout
Documenting feedback from a team meeting
Proposal for abstract environment
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